Call of Duty: Black Ops
Call of Duty: Black Ops
Product Details
- Shipping: This item is also available for shipping to select countries outside the U.S.
- ASIN: B003JVKHEQ
- Product Dimensions: 7.6 x 5.4 x 0.6 inches ; 2.9 ounces
- Media: Video Game
- Release Date: November 9, 2010
By : ACTIVISION
List Price :
Price : $45.50
You Save : $4.49 (9%)
Product Description
Platform: Xbox 360|Edition: Standard
Amazon.com Product Description
Call of Duty: Black Ops is a first-person shooter with stealth and tactical play aspect that puts players in the role of a shadow soldier fighting in a variety of historically representative fictional Black Ops missions of the Cold War era. Created with the input of actual Black Ops soldiers from the time, the game mixes traditional Call of Duty tactical shooter gameplay with new gameplay options designed to expand the players' experience. Additional features include extensive multiplayer options, along with new vehicles and explosive new weapons.
Putting Out the Hotspots of the Cold WarFollow-up to 2009’s blockbuster Call of Duty: Modern Warfare 2, Call of Duty: Black Ops breaks new ground in the Call of Duty series and the video game industry at large by delving into the not-so cold conflicts of the Cold War.
Relive the Cold War COD style.. Inspired by the experiences of real Black Ops soldiers of the era, the missions of Call of Duty: Black Ops take the player to a wide variety of settings, ranging from snowbound mountain strongholds in historical Soviet held territories, to the jungles and urban settings of Vietnam War era SE Asia. Throughout all, care has been taken to maintain the traditional essence of Call of Duty style combat, while also introducing new types of player action that add to the gameplay experience. Additional features include co-op, versus and team-based multiplayer options, new vehicles like the SR-71 Blackbird and lethal new weapons such as explosive-tipped crossbows.
Key Game Features
- Seventh installment of the Call of Duty series, based on the live fire conflicts of the Cold War era.
- Diverse variety of play setting ranging from urban air and ground combat in SE Asia, to snow combat in Soviet region and jungle combat.
- Blending of traditional COD, and new first-person character scenarios designed to both retain the essence of the COD gaming experience and ensure constantly flowing and varied action.
- New arsenal of weapons and vehicles tied to the Cold War era, including the SR-71 Blackbird and sited explosive-tipped crossbows.
- Wide array of play modes including single player, local multiplayer versus and online co-op and multiplayer.
- Fully playable in stereoscopic 3D: the game will be compatible with 3D-ready HDTVs and 3D PCs utilizing state-of-the-art active shutter 3D glasses, delivering true depth of field and an unprecedented level of immersion that is perfectly suited for the Call of Duty action experience.
- Awesome 3D experiences: aim down the sights of your weapons, fly in helicopters, rappel down mountains, move through highly detailed environments and more.
- The experience is seamless to use with a simple menu option to enable stereoscopic 3D or disable it at any time whether playing in the single player campaign, multiplayer or Zombie mode.
- Playable in both 3D and non-3D on the Xbox 360, PlayStation 3 and PC. Call of Duty: Black Ops for Windows PC is NVIDIA(R) 3D Vision(R)-Ready and supports stereoscopic 3D gaming using 3D Vision active-shutter glasses and NVIDIA GeForce GPUs. For Xbox 360 and PlayStation 3 system consoles, 3D features require a compatible 3D-ready HD TV.
Variety in gameplay action..
COD style multiplayer..
Diverse play settings..
Cold war themed action..
The newest installment in the biggest action series of all time and the follow-up to last year's blockbuster Modern Warfare 2, Call of Duty: Black Ops launches on November 9, 2010.
Product Features
- Wide array of play modes including single player, local multiplayer versus and online co-op and multiplayer
- Seventh installment of the Call of Duty series, based on the live fire conflicts of the Cold War era
- Diverse variety of play setting ranging from urban air and ground combat in SE Asia, to snow combat in Soviet region and jungle combat
- Blending of traditional COD, and new first-person character scenarios designed to both retain the essence of the COD gaming experience
- New arsenal of weapons and vehicles tied to the Cold War era, including the SR-71 Blackbird and sited explosive-tipped crossbows
- And ensure constantly flowing and varied action
Customer Reviews
Great production value does not make a great game.
I'll start with the good things. COD:Black Ops graphics are on-par with any top-shelf title and it has an incredibly smooth feel. The game is reported to run at 60 frames per second and it feels very high def. The voice acting is good, and clearly the production value and marketing budgets are both very high. However, graphics, and hype do not make a good game. Gameplay and immersion do. Here's why COD:Black Ops Fails utterly.
1 AI is stupid. These shortcomings remind you constantly that your playing a game, and a poorly scripted one at that.
- Enemy recognition: I've seen the AI sit 2 feet away from an enemy and not shoot at them. When they finally do, they shoot it out for 10-15 seconds to score a kill on the enemy. This is ridiculous. Your allies in the field are supposed to be top-notch soldiers just like you. Why can't they do some of the heavy lifting? Why can't they do ANY lifting?
- AI Movement: Once again you are expected to lead the way no matter what. AI will lead you from one battle to another with annoying "follow me you jackass" type comments (I mean you're supposedly the "very best" soldier in the US's arsenal and your squad pampers you along like you're the greenest rookie in the armed forces, but I'll hit on this later) but once you get from one battle sequence to the next, they sit and shoot in the general direction of the enemy, but do nothing, generally, to progress the situation.
I want to ask the developers, "Have you played ANY other modern games with AI in them?" Because they do have a worthwhile influence on the outcome. Try playing Halo:Reach on legendary without the help of your squad mates you are FAR worse off. In that game, your squad shoots and accurately, and infinitely and eliminates enemies... For the really tough enemies you can time your shots with your AI squad mates to take down difficult targets with efficacy. This is entirely missing in BO.
2. Scripted non-sense battles: Once again the feel of a real battle is completely removed here. You can not move naturally through a level, but instead must figure out through countless, monotonous trial and error sessions what the best, and arguable only, (especially when playing on hardened/veteran difficulty) way through a section is. The fact that the story won't proceed to the next sequence until you trip the magic tripwire in the game is on par with 10-15yr old video games. Have the developers played anything but their own garbage in the last decade? I'm guessing no.
- Nothing is worse in battles than seeing your buddies standing in the open taking zero fire, while you are ducked behind cover, and somehow getting magically lit up by enemies invisible to you. While I understand that perhaps some finger or toe might be sticking out of cover, why in all reasonableness would the enemy concentrate the entirety of their base of fire on such an impossible target when there are readily available targets standing entirely in the open? The fact that every enemy on the field seems to ignore all targets but you is very hard to get over. It's counter intuitive. If you see your friends moving with impunity, its natural to think, "I can go with them and NOT get shot at by multiple enemies, since they are in the open and not getting shot at by multiple enemies." Treyarch rewards this logic with untimely, inexplicable death, over and over again. = totally annoying
3. Infinitely spawning enemies
- There are times when this is sensible, and there are times when it isn't. The fact that Treyarch rewards you for getting into a tactically superior position and eliminating enemies with unending waves of reinforcements is ridiculous. It's once again, counter-intuitive. While I understand the need to move, you are murdered over and over for sticking a toe out of cover, yet you are rewarded for being in cover with unending oppression. There needs to be a balance struck here where, IF you decide to take cover and use tactics to weaken the enemy force, you will get your chance to move. Maybe its simply the timing of the waves of enemies, but its seems that once you eliminate one enemy they are immediately replaced. This makes it pointless to eliminate enemies, and turns the game into a measured, Run-from-cover-to-cover type of battle where you simply hope to survive the onslaught and recover while in safety, only to do it again. Smoke grenades are the great balancer here, but they are in limited supply and that doesn't excuse how counter-intuitive it is to play a battle game without actually rewarding the player's skill and use of tactics with the ability to advance and succeed in a battlefield environment.
Awful
Game mechanics that are 10 - 15 yrs old, completely stale, and showing a complete inability to evolve
Completely lackluster AI
No rewards for player skill in a combat game
Good
Smooth, good-looking graphics
Talented voice acting
NOTE: Multiplayer is what it is, you either hate it or love it. I think its quick and addictive fun but I also greatly prefer the realism of other recent releases (MOH)
Zombies is great fun, but hardly worth a 60 pricetag.
Ah, another year, another Call of Duty game. It seems like the annual release of the next installment in the iconic first-person shooter series should be a national holiday, given how many people attend the midnight launches for the game and no doubt skipped work or school the next day (myself included). Having hit the apex of popularity with Modern Warfare 2, the big question is how Black Ops will compare. I don't live and die by COD games as some people do, but I can say that Black Ops is one of the most satisfying and intense shooters I've ever played, with the best campaign out of all the games in the series and a multiplayer aspect that I can finally enjoy.
Perhaps I'm the odd one, but I mainly buy these games for the single-player campaign as I am not the best at online shooters. The campaign in Black Ops is easily the best out of the series, with more cohesive storytelling and a more satisfying conclusion than the previous entries. Set in the Cold War era (early to late 1960's), you fight your way through diverse terrain in Russia, Cuba, and Vietnam, among other locations. As with other games in the series, you play as two main characters and you go back and forth between their missions. Without giving too much away, the story is pretty stock, but the manner in which it's told and presented is a big step forward for the COD series, which has lately felt like a batch of multiplayer games with a brief single-player campaign tacked on. Black Ops gives players a better experience in this regard, and despite being brief (7 hours roughly), it doesn't feel too short or seem to end as abruptly as the Modern Warfare games. The difficulty settings are standard for the series, and for achievement/trophy hunters, the biggest rewards come when playing on "Veteran" difficulty.
The style of gameplay, the weapons and the linear design is all par for the course, but Treyarch has done a wonderful job at bringing this era and the surroundings to life. The cinematic quality that made Modern Warfare 2 such a hit is still intact here, and the graphics and sound are as amazing as you would expect. What I've always enjoyed about the COD games are the tight controls, and Black Ops will fit like a glove for any FPS fan. The multiplayer, undoubtedly the biggest day of Black Ops, is surprisingly accessible for people like me who typically get owned when going online. The focus is on class creating and experience points, and while I've only played a couple of hours, everything seems to run smoothly and without lag. My only fear is that the usual frustrations, such as campers and rude teenagers acting like idiots, will eventually creep in, but I'll be optimistic and see how things play out.
I don't believe in gushing over games and hailing them as the "Best Game EVAR!", so I'll avoid hyperbole and simply say that Black Ops one of the better FPS games that I've played. If I have any negative feedback, it surrounds some of the difficulty spikes and the dumb-as-bricks AI of your teammates (and some enemies), but that was the same case with Modern Warfare 2 and especially World at War. Black Ops is not a perfect game graphically and it doesn't reinvent the wheel for FPS games, but it is a thoroughly enjoyable and satisfying experience that I don't regret investing the time or money into.
Call of Duty: Black Ops
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